Let's create a simple library management system using the concepts we've covered throughout this series. The system will manage books, users, and borrow records. The project will include classes, inheritance, interfaces, events, delegates, generics, collections, LINQ, and exception handling. using System; using System.Collections.Generic; using System.Linq; // Chapter 2.1: Understanding classes, objects, and inheritance public class User { // Chapter 2.4: Understanding properties and indexers public int Id { get ; set ; } public string Name { get ; set ; } public DateTime JoinDate { get ; set ; } // Chapter 2.2: Understanding constructors and destructors public User( int id, string name) { Id = id; Name = name; JoinDate = DateTime.Now; } // Chapter 2.3: Understanding access modifiers (public, private, protected, internal) protected void PrintUserDetails() { Console.WriteLine( $ "ID: {I...