Let's create a simple library management system using the concepts we've covered throughout this series. The system will manage books, users, and borrow records. The project will include classes, inheritance, interfaces, events, delegates, generics, collections, LINQ, and exception handling.  using  System; using  System.Collections.Generic; using  System.Linq;  // Chapter 2.1: Understanding classes, objects, and inheritance  public  class  User  {   // Chapter 2.4: Understanding properties and indexers    public  int  Id {     get ;     set ;   }   public  string  Name {     get ;     set ;   }   public  DateTime JoinDate {     get ;     set ;   }    // Chapter 2.2: Understanding constructors and destructors    public  User( int  id, string  name) {     Id = id;     Name = name;     JoinDate = DateTime.Now;   }    // Chapter 2.3: Understanding access modifiers (public, private, protected, internal)    protected  void  PrintUserDetails() {     Console.WriteLine( $ "ID: {I...